《魔兽世界》宠物技能栏默认不能移动,如果一定要移动,就需要安装插件,如大脚插件。
进入魔兽游戏界面以后,点击小地图旁边的大脚图标;
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点击“大脚设置”;
在“界面增强”页,找到“界面调整”,勾选“开启界面调整”。
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关闭大脚设置界面,将鼠标移动到屏幕顶端,会出现一排可以点击的按钮,点击最左侧的开锁图标;
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这时,所有的可移动框体都会覆盖上浅绿色,用鼠标按住“宠物栏”拖动到你认为合适的位置。
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调整完成以后,点击“锁定”,宠物技能栏就锁定在你重新设置的位置了。
不要锁定技能栏,然后把所有动作条里的技能都拿鼠标拖拽出去 一键清除貌似没有。
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按住SHIFT用鼠标点住动作条来拖动!如果你拖动不了宠物动作条你也可以解锁对话对话框后拖动调节位置让他们不重叠就可以了!
我们以大脚为例,首先我们点击大脚的。操作界面,然后在操作界面里找到动作条,选择新建动作条,然后界面里就会产生一个新的动作条,然后我们在动作条的顶端有一个小的直长方形的条,点右键,选择我们需要的排列方式,并拖至需要放的地方。
并把法术图标拖至动作条上。
这样就完成了一个动作条,最后记得把动作调选成固定。
1、按ECS或者下方的菜单栏打开菜单
2、选中菜单栏中的显示,打开显示的设置界面
3、选择显示的设置界面的动作条界面,然后将所有的动作条都勾选上同时勾选上始终显示动作条一项
4、点击确认你就能发现你想要的动作条就显示出来了
键盘点esc键,然后找到界面选项,再找到动作条选项,然后在锁定动作条前面点掉对勾,这样动作条就可以活动了。
1、进入到游戏界面之后,我们能够看到默认出现的一行动作条,为了防止以后不够用,我们首先将其设置出来。
2、我们点击ESC,弹出一个菜单界面,然后点击界面选项,进入到相关的设置中。
3、进入界面选项之后,左侧的界面会有一排菜单,其中中间部位有一个叫做动作条的选项,我们点击一下。
4、这时候,我们就能够看到界面的右侧有很多方位的动作条。每选择一个就会有相应的动作条出现。
5、我们首先先把左下角的动作条勾选上。
6、这时候我们就会看到在原始的动作条基础之上,又出现了一个一模一样的动作条,除了位置的不一样之外,没有其他的任何区别。
7、一般的情况下,我们在后期的时候,技能基本上都得放置在动作条上,因此,我们将界面上能勾选的位置全部勾上,这样,我们就可以放心地使用我们的动作条了。
8、设置完毕之后,记得一定要选择确定。
9、然后,我们就可以看到界面与之前的不同之处了。此外,动作条是否锁定就看个人而定了。
魔兽世界动作条如何缩小?
1、打开《魔世界》,进入游戏界面,按 ESC 键进入设置对话框;
2、选择视频选项,在使用 UI 缩放前面打勾,然后调节由低到高,越低动作条越小越短,越高动作条越长越大;
3、设置完毕后,动作条和字体都会缩小或者放大,然后点击返回游戏或者按 ESC 键即可完成;
4、只改变动作条大小需要下载插件,如Bartender4或者六魔包等,使用方法是打开插件后,选择动作条插件,点击设置,修改动作条大小即可。
改翻页按键,把所有动作条都拉出来(别用插件),然后就点改的按键就是2个动作条互换
右键点动作条上的数字,选择趣味排列,动作条格子数目不同排列方式也不同,
满12格就3X4的意格方块。
" demon animal world " acquiesce of pet skill column cannot move, if must move, install plug-in unit with respect to need, be like beetle-crusher plug-in unit.
After entering interface of demon animal game, click the beetle-crusher icon on the side of small map;
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Click " beetle-crusher is installed " ;
In " the interface increases " page, find " the interface is adjusted " , tick off anthology " open interface is adjusted " .
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Shut beetle-crusher to install an interface, the mouse shift arrives screen is topmost, can appear a pushbutton that can click, click the leftest icon opening a lock;
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At this moment, all portable casing body can be enclothed on reseda, press with the mouse " pet column " procrastinate move you to think proper place.
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Adjust after finishing, click " the lock is decided " , pet skill column decides the position that sets afresh in you with respect to the lock.
Do not lock up calm skill column, next all movements the skill in takes a mouse to procrastinate drag one key to keep clear of to be done not have seemingly.
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Press SHIFT to choose an action with the mouse will procrastinate move! If you procrastinate,cannot move pet action after you also can see lock dialog dialog box, procrastinate move adjust the position makes they do not overlap OK!
We are with beetle-crusher exemple, above all we click beetle-crusher. Operate an interface, find a movement in operation interface next, the choice builds a movement, a new act can arise in the interface next, next we are in movement top has a small straight rectangle, nod right key, choose what we need to range way, pull the place that puts to need.
Pull magic arts icon to the movement on.
Completed an action so, remember picking behavioral key into finally fixed.
1, by ECS or the menu column of lower part opens bill of fare
2, the indication in column of pitch on menu, open indication setting interface
3, the action that chooses indication setting interface interface, next all movements tick off anthology go up to be ticked off at the same time anthology go up to show a movement from beginning to end
4, click the action that affirms you can discover you want show came
Bolt check Esc bolts, find interfacial option next, find a movement again option, decide an action in the lock next in front the dot is dropped to ticking off, such movements OK activity.
1, after entering game interface, the one move that we can see acquiesce appears is made, to prevent to be used not quite later, we come out its setting above all.
2, we click ESC, play an interface of a menu, click interfacial option next, in entering relevant setting.
3, after entering interfacial option, left interface can have a menu, among them intermediate place has to be called a movement option, we are clicked.
4, at that time, we can see an interface on the right side of the action that has a lot of position. Every choice can have corresponding action appear.
5, we above all first left the movement of next horn tick off anthology on.
6, at that time we can see in primitive movement over the foundation, appeared again exactly like movement, besides the position different besides, without any other distinction.
7, below general situation, we are in later period when, skill basically must be placed in the movement on, accordingly, we get on the interface can tick off chosen place entirely on, such, the action that we can put a person's mind to use us.
8, after the setting ends, remember must choosing to decide.
9, next, we can see interface and the different point before. In addition, movement whether to the lock treats an individual surely and decide.
Action of demon animal world how to narrow?
1, open " demon world " , enter game interface, by ESC key enters setting dialog box;
2, choice video options, shrink in use UI put in front dozen tick off, adjust next by low to tall, smaller movement Yue Xiaoyue is short, faster movement grow bigger more;
3, after the setting ends, movement can narrow with font or magnify, click next return game to perhaps press ESC key to be able to be finished;
4, change an action only size needs to download plug-in unit, be like Bartender4 or 6 demon bag, use method is to open plug-in unit hind, choose an action plug-in unit, click a setting, modification movement size can.
Change key-press turning over a page, all movements pull (do not use plug-in unit) , the key-press that changes with respect to the dot next is 2 movements crossing-over
Right key chooses an action the number that attend, choice gout is arranged, movement grid amount is different arrange means to also differ,
Full 12 case the meaning case diamonds with respect to 3X4.